Spooky's Jump Scare Mansion Wiki
0 - 99 100 - 199 200 - 299 300 - 399 400 - 499 500 - 599 600 - 699 700 - 799 800 - 899 900 - 1000

The old GL Labs' Facility.

In Rooms 610-617 (just Room 610 in the HD Renovation), another GL Labs area can be found with a futuristic look, albeit chronologically older, equipped with technology such as ventilation and holographic screens for vertical doors.

As the player advances throughout the facility, they will find some notes in the form of holograms written by a former GL Labs Assistant who has been assigned to retrieve some "things" at the request of Spooky with the members of his team as company. The notes reveal that the old lab was most likely constructed with a much larger budget, but done carelessly, as some equipment is barely functional. The power still has the potential to work, but will go out even after a generator is activated.

The generator room.

The lab seems to have no power, and the player must interact with spare generators found in various locations to get the doors and lights back online to progress. The player ends up travelling around until they get to Room 614, where the power runs out and to continue, they must travel through the ventilation system.

After entering and exiting numerous air ducts, the player will find themselves in Room 617, where there is a generator to the left of the room, and a note in the middle of a blood puddle. That note tells the player how to survive the new Specimen 10. Using the generator will spawn the old Specimen 10, which is, in fact, the host for new Specimen 10. The parasite will erupt from the old one's head and start chasing the player for the first time.


Rooms 610-617

This old place is somehow
even worse than the new
GL Labs. Although it seems
to have been constructed
with a much larger budget than
the new lab, nothing works
quite right. I can see why it
was abandoned so quickly.
I wonder if there really is
anything here worth salvaging.

This facility is quite odd. Some
of the equipment doesn't seem
quite right, almost as if it were
designed for people without

Also I'm not sure if it's just
faulty electronics, but the
power keeps fluctuating and
weird noises are coming
from the air ducts.

Spooky just said that there
were 'things' we needed to
salvage from this place. I'm
starting to worry that a loose
specimen may be included
in the list of 'things' for us
to retrieve.

The power just shut off
again. Is everything broken
in here?

I don't know what to do.
I can't think well, I feel
strange. I'm hiding from
that thing.

I feel like something is
growing on my skin.

I can't seem to tear it
off fast enough, and I'm
losing a lot of blood...

You have to keep it close.
It becomes something else
when it gets too far away.

Something I can't out run.


  • In the original game, the vertical doors deal around 15 damage to the player if they stand beneath them as they close. No audiovisual cues occur when the player takes damage from the doors. In the HD Renovation, the doors will close down only when the player is away from them.