Spooky's Jump Scare Mansion Wiki
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GHPedestal

The main area in the Great Hall

After making it to The Garden, the player must go to the Great Hall in Spooky's Dollhouse, located West.

The area starts with a corridor that leads into a large room with empty frames, windows and a pedestal at the opposite end. Placing the Doll on the pedestal will activate the Electric Barrier located at the door the player entered through. Touching the barrier will harm the player.

There's a door to the left of the pedestal and another one to the right. Taking the Southern door will lead to a hallway. Going right leads to two doors, the CLOWN Room to the West and a room with a note to the East.

Map2

Map of the area

Southern Side[]

CLOWN Room[]

GHClownRoomOG

The CLOWN Room with The Clown. Note the Doll covering its eyes

The CLOWN Room, as it name implies, contains The Clown, locked behind iron bars. The Doll will cover its eyes when brought into this room. The walls are painted yellow and the floor has a polka dots pattern. The Clown will say "Bye bye!" the first time the player leaves the room. The Clown escapes its confinement after the player obtains the keys from the doll hands. In HD Renovation, The Clown will appear in the Northern side and entrance corridor of the Great Hall.

Furnace Room[]

GHFurnaceRoom1

Walking down the hallway to the left is the Furnace Room. The Doll is required to access this room. The doll hands found in this area must be placed in the furnace. Touching the furnace while it's on will hurt the player.

Northern Side[]

GHDollHandsRoom

The room with the doll hands. A creepy doll stares at the player

The northern side contains two rooms. The first room contains some creepy dolls and a note. The second room contains a single doll that follows the player with its head, and a pair of doll hands that are stuck together on a table. The player has to bring the doll hands to the furnace to melt them and obtain the GL Labs Area key.
After obtaining the keys, Spooky will meet the player at the Electric Barrier, having brought 12 dormant Husks, which are blocking the exit. The Doll must be placed on the pedestal in order to activate the Electric Barrier and move the Husks out of the way to leave the area.

Things of Interest[]

Furnace Death Screen[]

FurnAceDeathScreen2

The player can be killed by touching the furnace repeatedly. It has its own death screen, composed of rising flames and the text "YOU ARE A FOOL.", followed by:

THE BURNS BOILED AND GROW UNTIL THEY BURST INTO TINY HOLES

OF WHICH THEY COULD FINALLY CRAWL OUT

INTO THIS WORLD.

YOU HAVE BECOME THE GATEWAY.

Electric Barrier Death Screen[]

Zap zap

The death screen will show a face, presumably The Protagonist's, being electrocuted as static flashes.

While virtually illegible due to the static, the death screen reads:

ELECTRIC TETHERS TORN FROM SKIN

GASEOUS BLOOD ESCAPES WITHIN

BONES BEGIN TO BURN AND SHAKE

LEAVE THE BODY THAT YOU FORSAKE

Secret Area[]

SecretAreaOG

The Caesar Cipher in the secret area

A secret area can be found in the northern side. The player must take a left, where there's a fake wall, as soon as they enter the northern side. This will reveal a door that leads into a maze-like room. Going into the secret while the Doll's mood is low will cause a lot of Frenzies to spawn that can deplete the player to less than half their health if they all manage to hit them.

Walk to the other side of the room, then go left, there will be another fake wall. The player will go into a space with a floor that extends endlessly. In the HD Renovation, it is a space-like void, similar to the one The White Cat appears in Story Mode. At the other side, there's text reading "You're in the know right?", followed by a colored Caesar Cipher that, when deciphered, reads:

"INTO THE SEA

YOU AND ME ALL

THESE YEARS

AND NO ONE

HEARD"

The deciphered text can be entered as a password if the ciphered text is inspected. After entering the code, a death screen message will appear, identical to Frenzy's death screen, but reading:

"Pillars of molten twisting flesh arose from the ground like an ant nest that was boiling from the inside.

Lighting screamed through the sky but did not dissipate and instead left black marbled scars across the horizon.

The air grew heavier and heavier until it too became solid mass that writhed beneath your feet.

You held your breath.
You did not trust your eyes.
You did not trust your self."

Audio[]

Spook phones 2
Sound Files
File Description
Electric barrier's death screen
"Fire Jello" (Furnace's death screen)
"Frenzy" (Secret area's death screen)


Notes[]

GL LABS ID 54
LOG 67

I haven't told anyone yet, but I think this place is haunted. There are like, these strange woaning sounds all the time. Like a moan but also like woah, you know. So Woaning. And there was this painting that I kept staring at, that I think was changing.


GL LABS ID 1863
LOG 34

To keep the dolls happy we created this 'party room'. We even summoned a spirit to entertain them, but this experiment has failed miserably.

The dolls hate it here, and seemed totally freaked out around the 'clown'. I requested the document on how it was found and apparently they tried to summon a happy human ghost, but instead got something else.

It looks human, it acts human, but just to be safe we installed a cage. Just what did they summon?


A doll is a timeless thing. In the shape of a human but created perfect. Immortal and unmoving. Yet hollow, devoid of soul.

A fitting symbol and possibly usable device for our goals here.

Soon I will have you back, my dear. But first I must make sure it won't constrict you.


Trivia[]

  • All active Husks in the Doll House will become inactive when the player enters the Great Hall. They will become active again when the player goes to the GL Labs Area.
  • The Clown can also be found in Storage, where Woormy Charles is encountered for the first time.
  • There's a changing painting in the room opposite of the CLOWN room. It will start changing if the player stares at it for long enough.
    • Additionally, there's a doll that follows the player around with its sight.
  • In the furnace room, there's a glass-door cabinet which interior is covered by curtains. Gurgling noises emanate from it.
  • This area is not revisited after the player has cleared it.
  • A picture frame to the left of the door will fall the first time the player enters the creepy doll room.
  • The deciphered Caesar Cipher message contains lyrics to the song; "The Lovecats" by, "The Cure".
  • By entering the furnace room before the door closes and picking up the healing doll, the doll can be then put into the furnace to be burnt, changing its texture. The resulting text box from this still mentions the doll hands that can be put here to get the keys, and the player is completely soft-locked and cannot progress further. This is not present in HD Renovation.

Gallery[]

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