Spooky's Jump Scare Mansion Wiki
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Monster 3 (A.K.A. Baby Face) is the third monster to be encountered in the Karamari Hospital DLC and in Endless Mode.

Appearance

Monster 3 appears to be an abnormally large baby head with closed eyes, a wrinkled face, and an oval shaped mouth. The baby head is encapsulated in a rusted steel outline of a box. Its face will sometimes change to a distorted, mirrored face.

Gameplay

Introduction

Monster 3 is the first monster the player encounters while they are exploring the Secret Laboratory. It will appear in a select few rooms; spawning at different points within the rooms. When the creature appears, a contorted whine can be heard.

Attack

It deals 20 damage to the player with a one second cooldown between each hit.

Chase

Monster 3 can float through walls; although it moves very slowly, making it easy to escape from if trapped.

It can be killed with the sword, but will appear again when the player re-enters a room.

Endless Mode

Monster 3 appears in the main game's Endless Mode, being one of the many creatures who can randomly engage the player in a chase. It can appear anywhere in the room while chasing. Monster 3's chase is made significantly harder due to its faster attack speed (now being half a second instead of one), large hitbox, and the cramped environments of standard rooms.

Audio

Spook phones 2.png
Sound Files
File Description
"Old Experiments" (chase theme)
Ambience 1
Ambience 2
Ambience 3
Ambience 4
Ambience 5
Death


Trivia

  • Monster 3 design is based off Flesh Lip, a monster from Silent Hill 2.
  • It is the only Monster from the DLC that can re-appear after being killed with the sword.
  • It will not appear when the player encounters Monster 4.
    • However, if the player kills Monster 4 with the sword, Monster 3 will start to appear in its rooms again.
  • Monster 3 has the biggest hitbox out of all the enemies in the game.

Appearance

Monster 3's model is now mirrored. Outside of that, no other major differences are visible.

Gameplay

Attack

When attacking, it now makes a clanking sound instead of the regular damage sound and deals the same amount of damage (20) on both Karamari Hospital and Endless Mode.

Chase

Monster 3 no longer reappears when killed with the Sword. Whenever the player is not directly ahead of it, it stops moving and slowly turns to face them.

Endless Mode

It now has its own starting room, which is a rusted metal catwalk that goes straight to the door, with an opening that has Monster 3 inside it.

Monster 3 seems to be faster than in the original. On the other hand, it can now be hit by the Axe or Sword, making it teleport away to a place in the room outside the player's field of view and deduct one room from the chase duration. If it's hit and there are no more rooms to deduct, it will disappear from the room and it won't return in the next room. It no longer plays the ambient music of the Secret Laboratory when chasing the player.

Monster 3's new slow turning can be exploited to significantly slow it down and potentially minimize the damage taken.

Trivia

  • Monster 3 is one of three chasers in Endless Mode to lack any kind of chase theme, the others being the Husk Swarm and The Clown.


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