Spooky's Jump Scare Mansion Wiki
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<tabber>
 
<tabber>
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Main Description=
 
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{{Character
Monster 3= {{Mons3 Infobox}}
 
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| name = Monster 3
'''Monster 3''' is the third monster to be encountered in the ''[[Karamari Hospital]]'' DLC and in [[Endless Mode]] for
 
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| image = 3DBaby.png
''[[Spooky's House of Jump Scares]]''.
 
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| type = Hostile
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| method = Unknown
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| status = Active
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}}
 
'''Monster 3''' (A.K.A. '''Baby Face''') is the third monster to be encountered in the ''[[Karamari Hospital]]'' DLC and in [[Endless Mode]].
   
 
== Appearance ==
 
== Appearance ==
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== Gameplay ==
 
== Gameplay ==
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=== Introduction===
Monster 3 is the first monster they player encounters while they are exploring the basement. It will appear in a select few rooms; spawning at different points within the rooms. When the creature appears, a contorted whine can be heard.
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Monster 3 is the first monster the player encounters while they are exploring the [[K. H. Rooms#Secret Laboratory|Secret Laboratory]]. It will appear in a select few rooms; spawning at different points within the rooms. When the creature appears, a contorted whine can be heard.
   
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=== Attack ===
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It deals 16 damage to the player with a 1 second cooldown.
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=== Chase ===
 
Monster 3 can float through walls; although it moves very slowly, making it easy to escape from if trapped.
 
Monster 3 can float through walls; although it moves very slowly, making it easy to escape from if trapped.
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  +
It can be killed with the [[sword]], but will appear again when the player re-enters a room.
   
 
== Endless Mode ==
 
== Endless Mode ==
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== Audio ==
 
== Audio ==
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{{SoundFiles|
<center>
 
"Old Experiments", Monster 3's chase theme
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{{Sfr|[[File:M5 AMB.ogg]]|"Old Experiments" (Karamari Hospital's chase theme)}}
[[File:M5 AMB.ogg]]
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{{Sfr|[[File:stem 01 snd.mp3]]|Ambience 1}}
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{{Sfr|[[File:stem 02 snd.mp3]]|Ambience 2}}
Noises heard from Monster 3 during a chase
 
[[File:Baby 2.ogg]]
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{{Sfr|[[File:stem 03 snd.mp3]]|Ambience 3}}
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{{Sfr|[[File:stem 04 snd.mp3]]|Ambience 4}}
</center>
 
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{{Sfr|[[File:stem 05 snd.mp3]]|Ambience 5}}
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{{Sfr|[[File:stem 06 snd.mp3]]|Ambience 6}}
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}}
   
 
== Trivia ==
 
== Trivia ==
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* Monster 3 design is based off [https://silenthill.fandom.com/wiki/Flesh_Lip Flesh Lip], a monster from ''Silent Hill 2''.
*It is the only monster from the DLC that can reappear after being killed with the sword.
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* It is the only Monster from the DLC that can re-appear after being killed with the sword.
*It will not appear when the player encounters [[Monster 4]].
 
**However, if the player kills [[Monster 4]] with the [[sword]], Monster 3 will start to appear in its rooms again.
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* It will not appear when the player encounters [[Monster 4]].
  +
** However, if the player kills Monster 4 with the [[sword]], Monster 3 will start to appear in its rooms again.
*Monster 3 has the biggest hitbox out of all of the enemies in the game.
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* Monster 3 has the biggest hitbox out of all the enemies in the game.
*The monster bears a resemblance of the 'Flesh Lip' monster from ''Silent Hill 2''.
 
*Monster 3's chase theme is the music from the Hospital's basement.
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* Monster 3's chase theme is the music from the hospital's basement.
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__NOEDITSECTION__
 
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|-|HD Renovation Changes=
|-|Gallery=
 
<gallery>
 
3DBaby.png
 
Baby.png
 
Monster3.jpg|A look at the monster.
 
bandicam 2016-01-02 17-12-31-192.jpg
 
EndlessBaby.png|Monster appearing in the Endless Mode.
 
Screenshot110.png|Ditto,but a slightly farther look.
 
</gallery>
 
 
|-|HD=
 
 
== Appearance ==
 
== Appearance ==
  +
Monster 3 has seemed to gain a new glitched head image.
The Monster has seemed to gain a new glitched head image. It no longer plays the ambient music of the Basement when chasing the player. Due to this, it is the only regular Specimen of the game to lack any kind of ambient track in Endless Mode (As Unknown Specimen 2 still overrides the music with its own "track", which is silent).
 
   
 
== Gameplay ==
 
== Gameplay ==
  +
=== Attack ===
Monster 3 no longer reappears when killed with the sword.
 
  +
When attacking, it now makes a clanking sound instead of the regular damage sound, and deals 20 damage instead of 16.
  +
  +
=== Chase ===
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Monster 3 no longer reappears when killed with the sword. Whenever the player is not directly ahead of it, it stops moving and slowly turns towards them. It no longer plays the ambient music of the Secret Laboratory when chasing the player.
   
 
== Endless Mode ==
 
== Endless Mode ==
Monster 3 seems to be faster than in the original. On the other hand, it can now be hit by the Axe or Sword, making it teleport away to a place in the room outside of the player's field of view. Additionally, whenever the player is not directly ahead of it, it stops moving and slowly turns towards them. This quirk can be exploited to significantly slow down Monster 3 and potentially minimize the damage taken.
+
Monster 3 seems to be faster than in the original. On the other hand, it can now be hit by the [[Axe]] or [[Sword]], making it teleport away to a place in the room outside the player's field of view and deduct one room of the chase duration. If hit 10-14 times, it will disappear from the room and it won't return in the next room.
   
  +
Monster 3's new slow turning can be exploited to significantly slow it down and potentially minimize the damage taken.
It now has its own starting room, which is a rusted metal catwalk that goes straight to the door, with an opening that has Monster 3 inside it in it.
 
   
 
It now has its own starting room, which is a rusted metal catwalk that goes straight to the door, with an opening that has Monster 3 inside it.
  +
  +
== Trivia ==
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* Monster 3 is the only chaser of the game to lack any kind of chase theme in Endless Mode
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** [[Unknown Specimen 2]] still overrides the music with its own "track", which is silent.
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__NOEDITSECTION__
 
|-|Gallery=
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<gallery widths="185">
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Milk Face New Monster3.png|Monster 3 in the basement area.
 
Screenshot110.png|Monster 3 in Endless Mode.
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M3StartingRoom.png|Monster 3's starting room in Endless Mode HD.
 
</gallery>
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__NOEDITSECTION__
 
</tabber>
 
</tabber>
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{{Enemies}}
{{Template:Monster}}
 
[[Category:Monster]]
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[[Category:Monsters]]
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[[Category:Karamari Hospital]]
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[[Category:Enemies]]

Revision as of 20:27, 18 September 2021

Monster 3 (A.K.A. Baby Face) is the third monster to be encountered in the Karamari Hospital DLC and in Endless Mode.

Appearance

Monster 3 appears to be an abnormally large baby head with closed eyes, a wrinkled face, and an oval shaped mouth. The baby head is encapsulated in a rusted steel outline of a box. Its face glitches into a few different images.

Gameplay

Introduction

Monster 3 is the first monster the player encounters while they are exploring the Secret Laboratory. It will appear in a select few rooms; spawning at different points within the rooms. When the creature appears, a contorted whine can be heard.

Attack

It deals 16 damage to the player with a 1 second cooldown.

Chase

Monster 3 can float through walls; although it moves very slowly, making it easy to escape from if trapped.

It can be killed with the sword, but will appear again when the player re-enters a room.

Endless Mode

Monster 3 appears in the main game's Endless Mode, being one of the many creatures who can randomly engage the player in a chase. It appears in random places when player enters the room. Monster 3's chase is made significantly harder due to its fast attack speed, large hitbox, and the cramped environments of standard rooms.

Audio

Spook phones 2
Sound Files
File Description
"Old Experiments" (Karamari Hospital's chase theme)
Ambience 1
Ambience 2
Ambience 3
Ambience 4
Ambience 5
Ambience 6


Trivia

  • Monster 3 design is based off Flesh Lip, a monster from Silent Hill 2.
  • It is the only Monster from the DLC that can re-appear after being killed with the sword.
  • It will not appear when the player encounters Monster 4.
    • However, if the player kills Monster 4 with the sword, Monster 3 will start to appear in its rooms again.
  • Monster 3 has the biggest hitbox out of all the enemies in the game.
  • Monster 3's chase theme is the music from the hospital's basement.

Appearance

Monster 3 has seemed to gain a new glitched head image.

Gameplay

Attack

When attacking, it now makes a clanking sound instead of the regular damage sound, and deals 20 damage instead of 16.

Chase

Monster 3 no longer reappears when killed with the sword. Whenever the player is not directly ahead of it, it stops moving and slowly turns towards them. It no longer plays the ambient music of the Secret Laboratory when chasing the player.

Endless Mode

Monster 3 seems to be faster than in the original. On the other hand, it can now be hit by the Axe or Sword, making it teleport away to a place in the room outside the player's field of view and deduct one room of the chase duration. If hit 10-14 times, it will disappear from the room and it won't return in the next room.

Monster 3's new slow turning can be exploited to significantly slow it down and potentially minimize the damage taken.

It now has its own starting room, which is a rusted metal catwalk that goes straight to the door, with an opening that has Monster 3 inside it.

Trivia

  • Monster 3 is the only chaser of the game to lack any kind of chase theme in Endless Mode