Alright, some things i've noticed while playing the HD version.
There's a very noticable delay before he moves after you look away, its almost 2 full seconds before he starts moving when not in view.
ALSO, he teleports if you havent looked away in a while, and whether or not you're moving doesnt seem to change anything.
So basically what i've found is:
-If you stop looking in his direction, he'll start chasing you very quickly after a short delay, giving you time to quickly look around to get your bearings before specimen 6 is actually able to move.
-Looking in his direction for too long will cause him to teleport behind you. The ONLY way to prevent the teleport is to look away from him every once in a while. (either allow him to move or begin the "delay" part right before his movement)'
Seems very inconsistent with what's written on the wiki.
MysterymasterX (talk) 04:36, August 7, 2020 (UTC)
There is some uncertainty between avoiding damage in the HD version of SJSM, upon reading the wiki, there doesn't seem to be a conclusive way to avoid damage being dealt to the player. It's way too vague when reading the wiki. It states that Specimen 6 will teleport more frequently, but how frequent is unknown, compared to the OG version where they will move once stared at for 10 seconds. At least in the OG version wiki page, it states that he will only teleport behind the player if the player isnt moving and standing idle (Strafing is considered idling). There is no such mention of whether or not you can move to avoid damage in the HD remake. Furthermore, there is a previous talk stating that you can look away from them, then quickly look back to prevent this unwanted damage, however this has not been proven or disproven to work. This uncertainty makes me question if its worth chosing them to lead back to the hellgate, in the newest DLC, the Dollhouse.
Scootbreon (talk) 10:26, October 20, 2020 (UTC)