Spooky's Jump Scare Mansion Wiki
m (rearranged.)
No edit summary
Tag: Source edit
(21 intermediate revisions by 10 users not shown)
Line 1: Line 1:
<tabber>The Protagonist='''The Protagonist''' is a history enthusiast that lives in a town near [[Spooky|Spooky's]] house, which is a local mystery. One day they decided to venture into the house to discover its backstory. Even when faced with the many horrors that the house's cute façade conceals, they remain determined, always moving forward.
+
'''The Protagonist''' is, as the name suggests, the main protagonist of ''[[Spooky's Jump Scare Mansion]]''. They are a history enthusiast that lives in a town near [[Spooky|Spooky's]] mansion, which is a local mystery. One day, they decided to venture into the house to discover its backstory. Even when faced with the many horrors that the house's cute façade conceals, they remain determined, always moving forward.
   
 
{{Spoiler|
 
{{Spoiler|
The number of times the axe is swung at certain things determines what ending the player receives. For this, the game uses an internal counter that increases by 4 for every hit against a [[Minor_Enemies|minor enemy]] like the Violent Deer and by 1 for each [[Specimen 1]] whacked. If the counter goes over a certain number, presumed to be 20, the Bad Ending will occur. Otherwise, the player will receive the Good Ending.
+
The number of times the axe is swung at certain things determines what ending the player receives. For this, the game uses an internal counter that increases by 4 for every hit against a [[Minor_Enemies|minor enemy]] like the Violent Deer and by 1 for each [[Specimen 1]] whacked. If the counter goes over 20, the Bad Ending will occur. Otherwise, the player will receive the Good Ending.
   
  +
== Endings ==
In the Good Ending, the Protagonist dies in such a way that is "just tragic enough" that they become a ghost, in turn joining Spooky's army.
+
In the Good Ending, the Protagonist dies in such a "tragic enough" way that they become a ghost, in turn joining Spooky's army.
   
In the Bad Ending, the Protagonist becomes the [[Specimen 14]].
+
In the Bad Ending, the Protagonist becomes a new specimen.
   
In the Joke/A_Rival Ending, the Protagonist escapes the mansion, and tells everyone about its supposedly empty spaces and lack of substance. Nobody believes them, but they live on.}}
+
In the Joke/A_Rival Ending for the [[Spooky's Jump Scare Mansion: HD Renovation|HD Renovation]], the Protagonist escapes the mansion, and tells everyone about its supposedly empty spaces and lack of substance. Nobody believes them, but they live on.
  +
  +
In [[The Doll House]], the Protagonist escapes the mansion after causing it to self-destruct. Depending on what ending they got, they either escape into a doomed world, or bring a peaceful end to the mansion and all of its inhabitants.}}
   
 
== Trivia ==
 
== Trivia ==
  +
{{Spoiler|
 
* The image seen in the bad ending suggests the Protagonist is young.
 
* The image seen in the bad ending suggests the Protagonist is young.
 
* As [[Specimen 7]] is "only effective on subjects with a past trauma or mental issues", it can be deduced that the Protagonist suffers from one or both of these complications.
 
* As [[Specimen 7]] is "only effective on subjects with a past trauma or mental issues", it can be deduced that the Protagonist suffers from one or both of these complications.
  +
**The Protagonist may also have a weak-will, as [[Specimen 5]] also affects them, causing hallucinations.
* It is debatable whether or not the Protagonist actually dies in the good ending, although there is very little proof that they survive. One reasonable example is that while the player respawns standing over a large blood stain, the floor is not the same as the one used in the boss battle room. This is debatable since the Good Ending suggests that the house is little more than a combination of physical objects and background projections to give the illusion of having infinite rooms.
 
  +
* [[The White Cat]], encountered in [[400-499|Room 410]], most likely foreshadows the Bad Ending.
  +
** The [[Achievements|achievement]] the player gets from reaching the Bad Ending, ''It Was Never A Mask'', could be related to what The Cat refers to.}}
   
 
== Gallery ==
 
  +
{{Spoiler|
|-|Gallery=== Gallery ==
 
 
<gallery>
 
<gallery>
 
6_Deathscreen.png|The Protagonist's face during [[Specimen 6]]'s death screen.
 
6_Deathscreen.png|The Protagonist's face during [[Specimen 6]]'s death screen.
Line 22: Line 28:
 
Specimen14.png|Ditto, without the background.
 
Specimen14.png|Ditto, without the background.
 
MS24_06_spr.png|The Protagonist after being killed by [[Unknown Specimen 4]].
 
MS24_06_spr.png|The Protagonist after being killed by [[Unknown Specimen 4]].
  +
Zap zap.jpg|The Protagonist after dying to the [[Great Hall|Electric Barrier]].
  +
20201003000338 1.jpg|The Protagonist burning to death during the [[GL Labs Area|Self-Destruct Sequence]].
 
</gallery>
 
</gallery>
  +
}}
</tabber>
 
  +
[[Category:Miscellaneous]]
 
  +
{{CharacterNavbox}}
 
[[Category:Characters]]

Revision as of 04:35, 28 September 2021

The Protagonist is, as the name suggests, the main protagonist of Spooky's Jump Scare Mansion. They are a history enthusiast that lives in a town near Spooky's mansion, which is a local mystery. One day, they decided to venture into the house to discover its backstory. Even when faced with the many horrors that the house's cute façade conceals, they remain determined, always moving forward.

The following information contains spoilers. To view them, click the [show] tag.

The number of times the axe is swung at certain things determines what ending the player receives. For this, the game uses an internal counter that increases by 4 for every hit against a minor enemy like the Violent Deer and by 1 for each Specimen 1 whacked. If the counter goes over 20, the Bad Ending will occur. Otherwise, the player will receive the Good Ending.

Endings

In the Good Ending, the Protagonist dies in such a "tragic enough" way that they become a ghost, in turn joining Spooky's army.

In the Bad Ending, the Protagonist becomes a new specimen.

In the Joke/A_Rival Ending for the HD Renovation, the Protagonist escapes the mansion, and tells everyone about its supposedly empty spaces and lack of substance. Nobody believes them, but they live on.

In The Doll House, the Protagonist escapes the mansion after causing it to self-destruct. Depending on what ending they got, they either escape into a doomed world, or bring a peaceful end to the mansion and all of its inhabitants.


Trivia

The following information contains spoilers. To view them, click the [show] tag.

  • The image seen in the bad ending suggests the Protagonist is young.
  • As Specimen 7 is "only effective on subjects with a past trauma or mental issues", it can be deduced that the Protagonist suffers from one or both of these complications.
    • The Protagonist may also have a weak-will, as Specimen 5 also affects them, causing hallucinations.
  • The White Cat, encountered in Room 410, most likely foreshadows the Bad Ending.
    • The achievement the player gets from reaching the Bad Ending, It Was Never A Mask, could be related to what The Cat refers to.


Gallery

The following information contains spoilers. To view them, click the [show] tag.